In this video we'll go over a variety of different collections available to us as game developers and I'll show practical examples of how you can use each of them.
We'll gloss over arrays and jump right into queues, stacks, dictionaries, lists, hashsets and more. I'll give some real world game development examples where I've used them in VR & MMO games and give you a few ways you can use them in your own projects to simplify things, improve performance, and clean code :)
More Info:
Join the Group:
Patreon:
game development,unity tutorial,how to make a game,game dev,unity tips and tricks,unity,unity3d,unity tricks,tips,tutorial,unity best tips,gamedev,unity for beginners,unity3d college,u3d,unity solid,#unitytips,game programming patterns,hashset,queue,stack,dictionary,list,array,design patterns,game development unity,script,how to make games,programming,c#,coding,tips and tricks,unity3d tutorial,data structure,unity 3d,beginner,unity tips,brackeys,tutorials,
0 Comments