There's a lot that "influence" can mean, in and out of the context of games. In games, it generally means you're trying to own/control/or otherwise be in charge of a person, area of the map, etc. It's is fascinating mechanic that can be implemented in a lot of ways! Be sure to check out my Patreon to potentially become a direct supporter -
For me, placing influence in a board game means that you're spending some kind of resource to vie for control of a particular card, character, country, region, etc. Most importantly, it means that you'll be getting something in exchange for said influence. More control of what's happening, better odds on rolls, things of that nature. Even going to the extent of not being able to technically be part of the gameplay.
What about you all? What are your thoughts on placing influence in board games, and why? Do you enjoy the mechanic and/or my personal choices? Let me know any and everything in the comments!
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